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MarketPlace Showcase F.A.Q (Last Updated: 2024 Dec 01 12:21 pm)
Do you know the difference between "fox faces" and "bear faces"... Forest Cats tend to be a little foxier in the noses and Maine Coons tend to be a bit more bearlike in the cheekbones (a modified wedge according to the cat book) and a bit broad-faced. That nose is too long. I have to get a packet to the PO this afternoon, but will come back and make some scans of both breeds. IM me your email addy and I'll get them off to you. Carolly
After receiving several good pictures with "instructions" I have made some new changes.
You all have to be prepared that I may reach an end of what I am able to do. This is new to me. But I like it a lot! And I don't give up easy. ;o)
Below follows some images. Again, tell me what you think. P.S. When/if the shape of him is 'acceptable' I'll start working on the hair. It is not difficult to put hair on him. The hard part is to put 'just enough' so it'll look thick and the computer still will accept it.
Message edited on: 02/01/2005 20:45
faeriesprite, Happy to hear it looks like a real one. :o)
Well, I will have to "put this on ice" for a while.
I have sent questions to DAZ (2 times) about if I can sell the Cr2 straight off or if I must change it somehow. Quite hard to understand the FAQs when it is not my native language. So far no answers.
Have also posted on their forum and was told to contact DAZ. =o/
.... to be continued....hopefully :o)
Calypso Dreams... My Art- http://www.calypso-dreams.com
Calypso Dreams... My Art- http://www.calypso-dreams.com
Ok everybody, the project is rolling again. :o)
But the more I learn on using the hair room and working with the cat, the more picky I get. Sigh..... Lots of ideas and plans.
Will also (hopefully) have a few "home made" textures for those that do not have the MilCat textures from DAZ.
I am also testing a "light version" with little less hair so it can be rendered on slower machines. I tested the 'Garfield Jr. cat on my old machine (1.3 Ghz, 1.3 Gb Ram). Had to lower the Bucket size to half before it would render. But then it took only 7 minutes. 3 minutes on my work machine. :o) So there is hope.
I'll be back as soon as I have something new to show and when I've crawled out of this influenza which still keeps me in bed.
Thank you faeriesprite. :o)
What I have tried now is creating MATs for the textures trying both Math Pose Edit and the Python Mat creator script.
Can't figure out how to save hair texture and character texture at the same time. I figured I manually go through the Cr2 file to fix it. Opened it in Word which started "counting pages". I went and made tea. When I came back it had stopped at 20772 pages! No way I will go through that manually. :oP
This is quite a dilemma.
I guess one could have each cat/texture as a separate character but the file size, for example Garfield Jr. is 37Mb! So I don't think that is a good solution.
Anyone of you 'gurus' know of a magic tool that will fix this? :o)
Besides this little ditch the cats are developing very nice. Yes, there will be more pictures, just want to solve this irritating texture thingy first.
Good news, MAT file problem is solved! I ended up having to do it manually anyhow.
Since I don't know hardly anything about how to set up a pz2 file I had to take apart existing files and with trial and error find my way through that jungle. I am sure they are not very pretty but they work.
In my previous post I was messing around with the cr2 file instead of the pz2, hence the vast amount of pages. I blame it on the flu.
Next there will be some images for you! :o)
I ran in to some other interesting 'happenings'.
When putting on any of the pre made cat race morphs the hair would not follow the morphs. It was hanging in midair an inch outside of the cat. Figured no one wanted that! Finally I understood what the problem was. So now one can use any of the MilCats pre made morphs and animate the cat as one please. :o)
This is the "light" version with less hair. There is a short hair, medium hair and long hair version. As shown in the images. I was thinking that the package should include those and a version with more hair plus the Maine Coon (coming next). What do you think?
The images below are with DAZ MilCat textures, morphs and poses.
Maine coon is on the work table right now. :o)
Message edited on: 02/13/2005 22:54
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Maine coon continues at the link. :o) New images.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I have googled to find pictures from side, standing, etc. But wasn't very successful first try. Would like to have pictures of him wet so one could see the body structure better. Now they are all hair! ;o)
Is his nose too long?