DivineRAiN opened this issue on Jan 30, 2005 ยท 27 posts
AntoniaTiger posted Wed, 02 February 2005 at 8:47 AM
Totorial default uses the settings from face_off's Real Skin tutorial, and shows the over prominent Fresnel effect.
The lower two spheres use the same shader tree, with adjustments to the Fresnel Spot node.
Note how the Fresnel Spots interact with the Specularity. It may be I need to reduce the specularity effect a little, and combine Softness with a slightly different Spot Colour.
Rendered with default Firefly settings -- no shadows, no raytracing, possibly a bit too much light.