Mec4D opened this issue on Feb 03, 2005 ยท 96 posts
Mec4D posted Thu, 03 February 2005 at 11:32 PM
HI :) I don't used any of the python scripting such as real skin shader ( I saw well here at renderosity advertising) , I used well a toon shader for the skin what is used well in other programs as Maya etc.. for the best effects. I used also 3D nodes as spots to create the deeper effect of the skin together with the translucence map. You can see the image above and also the simple setting, try to use the maps I did for the ears on a Michael 2 templates and test it self, I will help you more but I don't own this script :( I will tell you that translucence map works this way : when you put the light in front, the translucence map don't show the effect anymore ( correct) only if the light is on the side or behind (correct) if you move a ball or anything else behind the model you will see the effect [shadow] also on the ears.. I don't think if the [python scripting such as real skin shader] works the same way because it is important to get it working on the animation too. It is on this moment very interesting theme for me so I go deeper in for the next days. Cath
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