Mec4D opened this issue on Feb 03, 2005 ยท 96 posts
maxxxmodelz posted Thu, 03 February 2005 at 11:40 PM
Here's a very quick and dirty test render showing a simple translucency map combined with the Real Skin Shader script. Hope it's not to dark for you to see (I only used a simple 3 point lighting setup). I put an arrow to point you to the more evident effect.
Since the python script doesn't seem to add anything to the translucency node, you can plug in any grayscale map you want to use, as long as it corresponds with the model's UV's for the ears, otherwise the effect will look homogenous over the entire ear/head. :-)
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.