JohnRickardJR opened this issue on Feb 04, 2005 ยท 35 posts
underdog posted Sat, 05 February 2005 at 11:27 AM
Yes. "mySkin" is a reference to the actual material on that actor.
Put this another way. If you were to create a "mySkin2" using the same process and then you did:
mySkin.SetBumpMapName("filename.bmp")<br></br> print "bump=",mySkin2.BumpMapName()
... it would print... bump= filename.bmp
... since both "mySkin" and "mySkin2" are references to the same material object on the same actor.
But then again, I may not know what I am talking about! [GRIN]
===Underdog===
P.S. Please post any references you have handy. I am always looking for new material. Message edited on: 02/05/2005 11:29