Forum: Poser - OFFICIAL


Subject: textures? a debate...

misha opened this issue on Jan 05, 2001 ยท 25 posts


shadownet posted Sat, 06 January 2001 at 10:14 AM

Like so many things, much depends on what you want it to do. [I'm from the South and most folks do this sort of debating over which calibre of firearms is the best for shooting varmits and such, etc.] My answer is the same. Morphs, textures, Vicky, Posette, etc., are just tools. What do you want to do with them? Obiviously if you stick a really cool looking texture of a super model on a Posette someone morphed to look large, twisted, and deformed the texture is not going to help make the figure look like a supermodel. Maybe a fashion monster, but not a super model. :o) Same works in reverse. Try a gory looking texture on a super model shaped figure...yipes. Now if you morph the figure to look like someone so that the general physical proportions are right, and add a really good texture made from a pic of the person, it stands to reason you will end up with a figure that looks a lot like that person...even more so than if you just pasted the same texture onto the default figure. Since generally the closer you get the more detail shows, this is when high res figures, morphs, and textures are best appreciated as less in the way of unwanted and unnatural flaws - like seems in the mesh or gaps in the texture - show up. Just my 2 cents. PS. Paul, killer close up shot!!!!! I think I can almost count the nose hairs. Remarkable detail. :o)