Curious_Labs opened this issue on Feb 04, 2005 ยท 90 posts
Khai posted Sun, 06 February 2005 at 3:36 PM
interesting.. I run OpenGL here with tS with no problems on a Geforce 4.... and again with no problems with Maya PLE... well, we'll see. I know that millions of users use OpenGL everyday with few problems.. in games like UT, Halflife 2, Quake...... while the implementation is different, the underlying codebase / driver base is the same...