Forum: Poser - OFFICIAL


Subject: mimic help?

Marque opened this issue on Jan 05, 2001 ยท 12 posts


JanP posted Sat, 06 January 2001 at 8:34 PM

The reason why the arm raises from the beginning of the animation...... What you did point A was your first pose then you went to where ever point b was going to be and you set that keyframe Therefor right after passing point A the program thinks its supposed to raise the arm until it reaches point B your setup SHOULD be done this way. Set Keyframe A(Point A) Decide where you want to place your actual keyframe(Point C) where you make the object move. Before you set that keyframe go how ever many frames backwards you want and set another keyframe(Pont B) THis keyframe should be identical to your first one (Point A) The farther apart the two keyframes B and C are the longer the duration it takes to pose from POint A to Point C. In otherwords if Point B is too close to Point C then the object will move fast. I find that you can solve the imic issue two ways. One apply the mimic pose before animating any other part of that figure. Or, two. Uncheck "Use inverse Kinetics for all arms and legs, And so, stranglely enough Poser Dorks head does not twist into a pretzel. JanP