zippyozzy opened this issue on Feb 09, 2005 ยท 21 posts
Aeneas posted Thu, 10 February 2005 at 2:21 AM
Try to see what happens. Vicky is a mesh of polygons. So are the clothes. When you move a point of one of V's polys, it'll poke through the clothes mesh. Which is why you have to do a similar act on the clothes. Clothes are not like real clothes.
I have tried prudent planning long enough. From now I'll be mad. (Rumi)