LazloHollyfeld opened this issue on Feb 10, 2005 ยท 9 posts
ArtyMotion posted Thu, 10 February 2005 at 12:05 PM
How can I select whole, individual, objects from the character to be grouped with a bone. One way to do it is to use your modeling program to assign material zones to the various groups you want to create, and then use the "Add Material" button in the group editor to convert the material zone into a group. The other way is to use something like UV Mapper to add the groups. It's a lot easier than using the Group Editor.