emmaelf opened this issue on Feb 02, 2005 ยท 10 posts
AntoniaTiger posted Thu, 10 February 2005 at 2:02 PM
While it's not quite the same, if the gloves were conforming clothes, you could just turn off the visibility of the parts which covered the fingers. With Poser 5, you could make a texture map, similar in style to a transparency map, which could then control several different processes. A blender node could combine a skin texturemap with the glove texturemap (or shader-created material). The some pattern could be used as a displacement map, so the the glove has visible thickness.