Tguyus opened this issue on Feb 10, 2005 ยท 58 posts
ockham posted Thu, 10 February 2005 at 2:06 PM
See the "detecting actor rotation" thread down a few... I just found a fresh solution to the gravity problem, which also gives me a way to redo Jiggles so it's damn near automatic. No more need to determine beforehand which morphs are up-down and side-side.