operaguy opened this issue on Feb 10, 2005 ยท 76 posts
maxxxmodelz posted Thu, 10 February 2005 at 3:13 PM
"What I'm surprised no one is mentioning, is that she's a subcaged object. Poser does not support subcages, and needs to be "frozen""
Well, that's kinda what I was hinting at when I mentioned applying meshsmooth iterations to her in 3ds. ;-) Basically it's subdividing (smoothing) the base cage either on render or in the viewport or both with max's meshsmooth modifier... Precisely one of the reasons why a model like that is best suited for use directly in it's native app, which in this case is 3dsmax. Message edited on: 02/10/2005 15:20
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.