operaguy opened this issue on Feb 11, 2005 ยท 14 posts
maxxxmodelz posted Fri, 11 February 2005 at 4:45 PM
"also the hair you are using just does not seem to enough sections
to get a realisitc cascading effect (the head moves and causes a cascading ripple
from root to end.."
Right. That's what I was trying to indicate as well. Just to be clear, it's not that the hair product is a bad product. In fact, I'm sure it's a great one. Problem is, most static hair props (especially ones of LONG hair) aren't designed specifically for animation, and lack either the morphs, modeling, or sections you'd need to pull off realistic movement that compliments the character and textures used. Collision is also a big problem with hair like that.
Message edited on: 02/11/2005 16:45
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.