Forum: Poser Python Scripting


Subject: ockham: Is there Gravity in them thar Jiggles?

Tguyus opened this issue on Feb 10, 2005 ยท 58 posts


underdog posted Sat, 12 February 2005 at 1:53 PM

A python script I worked on a long while ago did magnet moves based on sliders. I wonder if you might have any ideas on how I might analyze the motion of the character's chest using World.Matrix() and/or World.Quaternion() and then apply those motions to the various magnets attached to the chest and/or left-right collars, etc. Does that question even make sense? I am not sure how to articulate the thing that I am looking for. Essentially I am looking to transfer the inertia and subsequent oscillation from the total motion of a body part to certain other props (probably magnets, but could be other things too). If I understand what you are up to with the Jiggles script, you are looking at the effects of the morphs on how the geometries move around. But I want to move other objects in x-y-z, and probably rotate them as well, based on their motions.