Tguyus opened this issue on Feb 10, 2005 ยท 58 posts
ockham posted Sat, 12 February 2005 at 2:48 PM
Earrings! Great idea. Definitely need to handle props attached to the body, and treat them the same as body parts. For that purpose, we'd need to control rotation parameters as well as morph targets. The one-button thing just requires adding a separate DAT file, containing the chosen MTs or parameters and the Grav/Damp stuff. I think it should stay separate from the Analysis file. Maybe when you hit Go, you get to pick the 'Moves' file, or cancel to make new settings?