So I export as 3ds and import into Bryce and this is what I get. There seems to be two sets of meshes. the first imports to bryce scale but the second is huge. I've tried importing into wings, poser, uvmapper and it looks normal like the Rhino render in the first post. I've tried changing it in these. When I pull it back into Bryce as a 3ds it still comes in as two sets of meshes. My changes seem to change how the sets break apart but I still get the two scales for the meshes. My DXF import always crashes before it opens. Does anyone else have this problem or know a fix?