cherokee69 opened this issue on Feb 15, 2005 ยท 16 posts
PhilC posted Tue, 15 February 2005 at 9:42 AM
Try this approach. Its just the one polygon square prop from the library with your texture. I also used it as the bump map. If you have Poser 5 you could add displacement. If you need to see the ridges better use a six sided cube elongated and scaled for each. No smoothing but you could split the verts in UVMapper. Just out of curiosity how many polygons is in your panel?