Forum: Poser - OFFICIAL


Subject: Close-up comparison of real skin shader on Sixus1 figures

PapaBlueMarlin opened this issue on Feb 16, 2005 ยท 52 posts


face_off posted Wed, 16 February 2005 at 11:54 PM

PBM - this is an excellent comparison. There is a new release - available a day or so ago. Maybe you have a spam filter I your email? I emailed all purchases about the update, and got a flood of bounces - asking me to register with their spam filter b4 the email would be sent thru, which I politely declined. Some comments on the results you got....they are great...although using the default settings in HER and HIM seemed to overexpose the highlights. This is now all adjustable on the update. Also, the new script plugs the texturemap into the bump if there is no bump map (instead of plugging in the noise node). I agree with you, I wasn't a huge fan of the noise node. I do like the displacement tho. Default lighting: I think the RSS gives a pretty good result with the default lighting...and I wonder if a tougher test would be with all white lights - 1 near the camera (main light) at 80%, and 1 either side at around 40%. If you are having problems with running the shader on any of the figures - let me know - I can give you the change to code the extra material names into the script (also check the FAQ). You may find the updated version already works with a couple more figures. And momodot...I would have thought the relative map size differences between the head and body would have impacted the spots - but it doesn't! (and I don't know why!).

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