dave3 opened this issue on Feb 18, 2005 ยท 8 posts
dave3 posted Fri, 18 February 2005 at 6:14 PM
Thanks for the tip, but I tried that. It doesn't crash, it just stops calculating. The cloth will run up to the frame where it stopped calculating. I think it does have something to do with the complexity of the mesh -- I tried making a simpler mesh and it ran fine. I guess I'll just have to scale back my ambitions!