Next I ran the obj thru uvmapper classic. Load model house.obj, edit>select by>vertex, edit>split>vertex, edit>new uvmap> box (the best looking map), save file house1.obj. With export normals, export uv coordinates, export materials, and export uvmap checked. I them imported
house1.obj into poser same import options, and then applied
the texture for the outside of the house ie the siding and the roof textures to the model and rendered it. This is what I get. I'm at wits end.