Azrael00023 opened this issue on Feb 22, 2005 ยท 9 posts
Hawke posted Tue, 22 February 2005 at 6:42 PM
Go to the setup room and create two new groups. Doesn't matter what they're called as long as they're not associated with a bone (say 'lefteye2' and 'righteye2' for simplicity)
Add the original 'righteye' and 'lefteye' to these groups respectively using the 'add group' button.
Now delete the original right and left eye groups but keep the ones you just created (left2 and right2)
Now when you return to the pose room you will get a warning telling you some polys are not associataed with a bone - this is a good thing in this case. If you go to 'props' you will see something like 'figure_1 setup' This contains polygons which are not associated with a bone (i.e. the eyes in this) so when you delete this prop - voila - you delete the eyes :) Above is a pic just to prove it.
The above can be useful in other situations if you use your imagination :)
Message edited on: 02/22/2005 18:43