anxcon opened this issue on Feb 23, 2005 ยท 9 posts
anxcon posted Wed, 23 February 2005 at 5:51 PM
ok so have the figure model, everything cept the area where i want it to act like cloth, that part is "cut" out and made into a prop, i go into cloth room and make "constrained" group, and add the vertices along the "rim (edge)" of the prop, and put rest in "cloth" group, then run sim and the vertices on the edge follow the figure as it moves? doesnt smooth edges between figure and the cloth part but if thats best i can do ;/