MikeJ opened this issue on Jan 10, 2001 ยท 18 posts
bloodsong posted Thu, 11 January 2001 at 4:47 PM
LOL!!! good luck having it THAT easy, voodoo! no, you have to do individual bodypart morphs for a full body morph, just like jaager says. and jaager... bud... turn off your fast tracking mode and go into full tracking mode! (that's the three round things stuck on the top right of the document window: box tracking, fast tracking, and full tracking.) mike: i ain't trying toget you into no text editor, man! i'm trying to plug john stallings' cr2 edit! it doesnt grab groups of morph targets, either, but it is hella fast. oh, and in morph manager... go to prefs and turn off 'i am an idiot, tell me when i delete something.' ;) cr2 edit will let you drag morph dials around into whatever order you like. i THINK you can also do that in the hierarchy editor. maybe. oh, and note... if you go through your figure and set all the morphs to zero, then memorize the figure... you don't need to reset them one at a time after you make a full body morph. (you do have to go set them all to 1 to make it. but after that, hit shift-ctrl-f to set everything back to zero.) also note that the full body morphs obey the individual dial limits. so if you have twenty body part morphs with the limits at +/-100000000000000000000 and then try to set the fbm to +/- 1... it ain't gonna listen to ya ;)