Forum: Poser - OFFICIAL


Subject: Poser 6 Wishlist: little things that I hope are fixed

JHoagland opened this issue on Feb 25, 2005 ยท 24 posts


hauksdottir posted Sat, 26 February 2005 at 12:42 AM

I use WordPerfect. By CHOICE. Word... grrrrrr! Bloatfest. Anyway, as mentioned, having the Pose camera shift when jumping between figures is disconcerting, but it IS supposed to work that way. I expect the Head camera to shift, so why not the Pose and Hand cameras. 🤷 So we have a selection of cameras. If I am going to have multiple figures (my last project had 3), I don't use the Pose camera much. Unlike some of the others posting here, I hope that there are new features. If this is just repairs and patches and tweaks, it wouldn't be an upgrade: it would be another service release. Folks would scream to the skies. An upgrade that people pay for needs to have something special, neat, spiffy. Multiple undos would be new enough, but increasing the speed probably wouldn't be, even though both are desired features. And as for the complaint about being given volumetric lighting... FREE... duh? Larry figured out how to make it happen. What was he supposed to do, hug it like a miser's secret for 2 years? or slip it into the program for us to play with in the interval. Sometimes breakthroughs are like that... you wake up knowing how to solve a problem. As for keyboard shortcuts... isn't there a list on the folded card with the program? If a shortcut doesn't yield the intended result, why not look it up to verify it? I use several different programs on both Mac and PC and never expect consistency between them. If ctrl-c & ctrl-v work, there is a strong chance that others of that family will work, but it isn't an absolute. ctrl-alt-del does not work on a Mac. In some programs, the way to save is to hit "w" for write. I'm NOT kidding! Yes, saving writes a file, but that is a technical concept, and many users aren't programmers. IIRC, ctrl-c is from WordPerfect, then Adobe adopted it with PhotoShop... why do we then expect it to work with an animation program? Because it is the first thing we try? Something may become "industry standard", but if there were no variations from that standard, we'd all still be chipping rocks in front of our hovels because we hadn't dared to advance beyond those so-perfect clovis points. Carolly