Forum: Poser - OFFICIAL


Subject: Unreal Game engine 3.. you NEED to see this!

Gareee opened this issue on Feb 27, 2005 ยท 28 posts


stewer posted Mon, 28 February 2005 at 6:23 AM

Ah, the big thing that the Unreal engine uses that makes the figures look fantastic is "normal mapping" - which is not possible with Poser. Displacement mapping is great, but the normals are still what make lighting look as good as all that. I have to disagree here. Normal maps, just like bump maps, only bend the normal of a surface as if it were displaced. But as we have displacments in P5, why not use the real thing? It looks much better when looked at from the side anyway. Normal maps are a great trick for real-time game objects, but for non-realtime rendering we have techniques superior to that. BTW, P4's BUM maps work almost the same way as the normal maps used in games do.