Starkdog opened this issue on Feb 28, 2005 ยท 9 posts
neilp posted Mon, 28 February 2005 at 9:19 AM
You can split vertices with UV Mapper standard. In UV Mapper Select then sole of the sandle and split verts. Inport into Poser and it should be fine. Bear in mind Poser will convert all poly into quads. (Have a look at your object in the setup room and you will see... they're all quads!) I go through the same pain everytime I model something in 3ds max. I sit back and think... ahh that looks great... and then I import it into Poser and watch it destroy all my beautiful work. My advice... if you're working with Poser, make sure you take a high density model in and hope that Poser doesn't screw it up too much. Nice Sandals by the way. thanks NeilP