raz opened this issue on Mar 04, 2005 ยท 4 posts
dbowers22 posted Fri, 04 March 2005 at 9:44 AM
How hard to you want to work at it? You could probably make the shape of the trail you want with primitives and use magnets to tweak the shapes. And then use transmaps to make them semi-tranparent, adding noise nodes in the material room to give them the illusion of having small particles. I made a great looking fire stream for a dragon just using a cone and a ball and applying displacement and turbulance nodes to give it texture.