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Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)

 

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Subject: Fading Smoke


AndyCLon ( ) posted Thu, 03 March 2005 at 5:09 PM · edited Thu, 25 July 2024 at 10:09 PM

Attached Link: http://www.fleacircus.co.uk/

file_194220.jpg

I am working on an animation of a cannon and used a volumetric cloud to represent the smoke when it fires. I then ticked and unticked the visibility at different points in the animation. When I render the animation as an AVI, the cloud stays behind (see above still from the animation) however when I render a still frame it correctly disappears. Question 1. Has anyone else successfully animated the visibility setting of a cloud? Question 2. Is there an alternative way to do this? My current work around is to put a fade in via a video editing programme.


MarkBremmer ( ) posted Thu, 03 March 2005 at 5:40 PM

Hello Andy, The visibility check box is an absolute so it does not respect the tweeners. The easiest thing to do with your current set up is to change the density of the volumetric over time. Mark






bluetone ( ) posted Fri, 04 March 2005 at 2:22 PM

Visibility IS something that can be animated, but not faded in and out. So it always acts like the tweener is set to discreet. (i.e. all off until set to on, then all on until set to off again. No 50% at the half way point.) Hope this helps!


AndyCLon ( ) posted Sat, 05 March 2005 at 5:16 AM

I went with a combination of both settings and that works quite well.


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