Forum: Poser - OFFICIAL


Subject: Optimizing morphed figures (especially V3)

Satai opened this issue on Mar 05, 2005 ยท 22 posts


squid69 posted Sat, 05 March 2005 at 4:41 PM

I understand your problem and have also become obsessed with optimizing 3rd generation figures and their texture maps. My best solution so far is to remove all the unused morphs by hand using morph manager, a time consuming process that has shrunk Mil3 figures to about 5MB (without expressions).