Forum: Poser - OFFICIAL


Subject: Maxon Body Paint vs Deep Paint 3D and Deep UV?

DCArt opened this issue on Mar 06, 2005 ยท 10 posts


DCArt posted Sun, 06 March 2005 at 4:33 PM

I'm versed in Deep Paint 3D and Deep UV, as I have been using both for over four years (since Deep Paint 3D version 1 with Texture Weapons). It's the UV mapping that I'm concerned with mostly ... I actually like the features of Deep Paint 3D and enjoy using it for textures. But there are things about the UV mapping that make the workflow a little bit different than I would like.

ONE of those situations is that you can only see what is happening to one material at a time. Even though you can select multiple materials (for example, you are on the head layer and you also want to affect the lips, eyebrows, nostrils, and eye socket materials), you can only see what is happening to the current layer. And sometimes this creates situations where vertices can over lap during relaxation.

I CAN use the Deep UV to Lightwave plugin for myself, but sometimes I get models from other people for UV mapping. I've found that it's better to keep everything one material until after the fact, but asking other folks to do that basically cramps their workflow style.

There is another major thing that concerns me, and why I'm asking about Body Paint 2 now. Deep Paint 3D version 2 and Deep UV 1 were released more than two years ago. This past January, I posted a message on their user forums, asking when the next release would be. I was pointed to a thread from May 2004 when someone else asked the same thing.

In May 2004, the reply was as follows:


"Deep Paint 3D Version 3.0 is on hold due to a large and longer than expected commitment to an OEM client.

At this stage it is envisaged that Deep Paint 3D V3 will become part of a new visualization product currently in development. We do not have a scheduled delivery date for this new product.

We apologize for the delay in this announcement and will advise on any update to this situation as soon as possible."


I was told in January there were still no further developments up till that point. And I am quite disappointed at this news because Deep Paint 3D and Deep UV were a significant monetary investment for me ... and now, because the future of it seems tenuous, I am looking into Body Paint 3D. Unfortunately, there is no "competitive upgrade" price unless you bundle Body Paint with Cinema 4D. That seems unrealistic as I already use and like LightWave.

I did download the demo but because of current workload didn't really have enough time to dig deep into how it did things. So if there is anyone out there who can give more feedback that would be wonderful!

Message edited on: 03/06/2005 16:43