Hythshade opened this issue on Mar 09, 2005 ยท 16 posts
Flak posted Wed, 09 March 2005 at 7:05 AM
For the cloning - the big trick is to make the figures look different to the ones standing next to each other. Picking on the foreground guys, all the spears are parallel which unless they are perfectly discipined won't happen.
Something to try to help the illusion or numbers - select all the clone figures in each block (like all the spearmen in the foreground) then use the randomize rotate(3d rotate - only do it for a couple of degrees of rotation - you won't need much) and 2d disperse thing - that'll slightly rotate the troops and break up the spacing of the unit and make all the spears non-parrallel and will also display different orientations of the figures to the camera, thus making them all "look" a little different. That might be enough to randomize them. If not, make a couple of different figures for each block so you have say 5 figures replicated up to a group of 20-30 and use that for each block. Sometimes, all you need to do is just rotate a shield position a little to make a trooper look quite different to the one next to it.... though the success of these tricks depend on viewing angle - should work for you viewing angle - i.e. low.
Message edited on: 03/09/2005 07:18
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