FuneralLaugh opened this issue on Mar 09, 2005 ยท 21 posts
face_off posted Wed, 09 March 2005 at 2:36 PM
I personally, keep the bump and displacement separate. What do you mean by "I maxed out the bump/displacement dial for this map" - don't think there was a dial for this. Get displacement working first. Make sure displacement is switched on in your render settings. In general you will be disappointed with displacement at higher values - unless you have a massive map (4500x4500 - or whatever the max is).
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