tbird10 opened this issue on Mar 09, 2005 ยท 9 posts
tbird10 posted Wed, 09 March 2005 at 4:08 PM
I',m using layers of textures blended together (trying to simulate sub surface scattering) with some translucency. I'm having real problems with the eyes and the lips, getting them to match the light and tone of the rest of the face. The 2nd image was an attempt at simulating camera flash, where the temple and nose would reflect more of the flash. The lighting is then an attempt at radiosity. I'm getting there, albeit slowly.