lordstormdragon opened this issue on Mar 10, 2005 ยท 20 posts
lordstormdragon posted Thu, 10 March 2005 at 8:27 AM
(grins) Unreal 3.0 is not intended for art purposes, but I have watched and played with Unreal since day 1, and they have a ridiculous product plan. Unreal 3.0 is over 100 times as powerful as Unreal 2.0, which was over 100 times as ridiculous as Unreal 1.0. If Corel could pull that off, they could call it Bryce 50, instead of Bryce 6. ICM is right, though. This technological advance is fed by the millions of hungry would-be-killers out there in 3D world, blowing each other away. Zhann, I don't know what you mean about licensing? As far as I know, Unreal has been licensed to anyone who has applied for it. Postal, Rune, Wheel of Time, Tribes, Lineage, and Tournament are just a few of the games running the Unreal engine... Not to mention Unreal and Unreal 2. But, no fears. I am only using my excitement to fuel my ambition. I'm still knee-deep in modeling my fortress in Rhino, but soon I'll be done, and then it's off to Bryce-land for a week or two for texturing!