Kingfisher opened this issue on Mar 11, 2005 ยท 55 posts
Little_Dragon posted Fri, 11 March 2005 at 10:31 AM
MilkShape's .obj import/export works surprisingly well, as long as the mesh isn't too high-resolution. I typically do the bulk of my morphing with Poser's magnets and grouping tool, then load the results into MilkShape to tweak individual vertices. Ultimate Unwrap3D maintains the vertex count/order, also.