Kingfisher opened this issue on Mar 11, 2005 ยท 55 posts
Netherworks posted Fri, 11 March 2005 at 12:05 PM
Deecey, my advice would be to use the figure's obj initially instead, and use the grouping tool to break it into props and delete the original .obj from the Poser scene. That way you're sure to get a completely zero'd, unmorphed or modified base to work with. Cinema 4D can do morphs too without reordering vertices if you use Spanki's free Riptide import/export plugin. Often you can use UVMapper Pro to fix re-ordered vertices.
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