Kingfisher opened this issue on Mar 11, 2005 ยท 55 posts
ScottA posted Fri, 11 March 2005 at 12:24 PM
1.)set the figure to a zero pose with the Joint Editor 2.)export the body part from Poser in .3ds format 3.)open the .3ds file in Cinema4D and make your changes 4.)Save that new file as .obj format 5.)load that .obj file as a morph target in Poser No exploding. Pretty simple stuff. -ScottA