Forum: Vue


Subject: Importing from VectorWorks

NightVoice opened this issue on Mar 11, 2005 ยท 5 posts


Polax posted Sat, 12 March 2005 at 1:22 AM

Here the answer from a person working with WV to whom I spoke of your issue : QUOTE/ 0) Here : Vue4Pro 4.54-02 for Mac, french VW10 on Mac, so texts in dialogs are different. Only geometry and faces' colours can be exported via dxf, not lighting, nor RenderWorks Textures nor symbols. In short : everything which is on one same dxf layer, will be read as one only object, welded together. So, the first step is to prepare the dxf file. 1) Use a copy of your VW file to prepare for transfer. Dispatch all objects which you want to recover separately, on separate layers (classes). 2) Choose really different short names, max 3 or 4 letters, for your layers (classes). If possible, different from the first letter on. Vue easily mingles up layer's names. Don't use VW sub-classes or sub-layers, Vue won't separe those. 3) "explose/transform" all symbols, and place the resulting sub-objects on the right layers. If you don't do it here, they will be "exploded" pieces while exporting, and the result will be scattered on layers where you won't like to have them, welded together with others. Before exploding/transforming hybrid 2D&3D symbols, choose a 3D view, prefer one of the isometric vues : If you transform a hybrid symbol while in the 2D "plan" vue, you will get a 2D-result only. The 3D information will be lost. 4) Strip all 2D-information, throw out all texts and measurements information, images, quicktimes, data-bases and so on. Leave only pure 3D geometry. 5) Give a solid color to all faces and edges - not transparent. Others than solid colour faces will show up as wireframes, others than solid colour lines will not show up at all, only an empty binding box. Better don't use hachurations nor raster fillings. 6) I choose 2D plan vue, or the 3D top view, before export. Other view angles seem to give funny results, or crash, when used with non-architectural/mechanical programs, Vue wont read DXF 2000/2002/2005 versions. Export to dxf14 or to an earlier version. In the export dialog, mark : export filling of faces, triangulate, and disassemble objects. Hachuration export an equivalence of line-colours and thickness are of no use here. Choose, wether VW layers or classes should be used to create dxf layers, depending on how you structured your VW file. I use VW classes. 7) This should give you a "clean and simple" dxf file, which most programs should read. Now, to import this into Vue... Only small files come over without too much problems. From about 20 megs up, my Vue crashes. Vue "squeezes" my dxf layers, at a ratio of about 3 dxf layers into 1 Vue object. I work arond that, by importing the dxf file into Cinema4d which reads it properly, export it to 3ds or obj, which is read correctly by Vue4Pro. Perhaps 3DWin (or poser ?) does this, too ? Tell me... /UNQUOTE maybe this can help ... ?