Dave-So opened this issue on Mar 13, 2005 ยท 71 posts
kuroyume0161 posted Sun, 13 March 2005 at 12:53 PM
I agree 100%, dllfurman! Seems that there are no real tools for this either. Not only does one need to go through the entire modeling/mapping/texturing process, but also take the pains of implementing corresponding morphs and setting up a conforming figure CR2. Much work. Maybe this is a future desire, but maybe the entire concept of figure clothing needs to be rethought. Cloth dynamics (such as the Cloth Room in Poser 5 and Clothilde in C4D) seem to be steps in the right direction.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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