Forum: Developers


Subject: Project Kaimira: Pt 5 - First Time In Poser

Seraphira opened this issue on Feb 14, 2005 ยท 168 posts


Jovial posted Mon, 14 March 2005 at 3:07 PM

Hiya Seraphira.
Really excellent work on Kaimira.
I occaisionally dip into the relevent threads and think "yes, this is the mesh that I am really waiting for".
It is just so frustrating using other figures (especially Vic3's) legs/thighs that look really bad / flat or weird when the figure is seated.
The only question I have is about joint bend and rotate limits. I guess I should be asking Dr. Geep or searching forum posts, but anyway...I'd really like to have a way of limiting pose movement to near-realistic human joint motion except when - in desparation for a particular pose - I have to exceed the limits. Will Kaimira have joint limits or will I, inevitably, end up bending and twisting her out of all proportion?
Regards from,
Jovial.