Forum: Poser - OFFICIAL


Subject: I've Been Thinking --- I know...that's a dangerous habit, but .....

Dave-So opened this issue on Mar 13, 2005 ยท 71 posts


DCArt posted Mon, 14 March 2005 at 3:22 PM

In Poser, especially when it comes to animation, it seems to me that as far as performance issues go, it would perform better if the models were lower in resolution and detail could go into the textures. Many of us who sit and wait for one still image to render can sometimes be painfully aware of how long it takes. A model with 80,000 polygons, wearing clothing that totals another 80,000 polygons, and wearing a dynamic hair wig made of 50,000 strands of hair will not fly when you are trying to render 30 frames for each second of animation. The solution is to use models with a lower number of polygons, and to put some of the detail in low-to-medium resolution textures (considering most animation is destined for resolutions that are much lower resolution than for print). It is a delicate balance between the two.