meselfr opened this issue on Mar 15, 2005 ยท 6 posts
agiel posted Tue, 15 March 2005 at 6:15 PM
On a side note, I got confirmation from the developers at e-on today that the problem with textures is actually a problem with the SDK provided by Curious Labs. Apparently, it was meant for one poser figure at a time. Something I observed though. I tried to import a poser file made of 3 vickies : one with one texture (A) and two with different morphs and the same texture (B). If I just import them with default options, all 3 vickies end up with texture B. If I use the option 'Group figures as single meshes' when importing from poser, then the textures are preserved (but the individual body parts are lost). However, now the two vickies with texture B share the same materials. So... it is not perfect but it is still a workaround - as long as your figures are not using the same textures, you have to group them as single meshes if you want to go around that bug.