litst opened this issue on Jan 16, 2001 ยท 16 posts
litst posted Tue, 16 January 2001 at 7:40 PM
Stacey, when modelling you usually gotta keep you model very simple at first, and then add detail . A sphere with 8 or 24( i think it's 24 ) faces usually does it for the start of a face . Waiting to see your work ... :) Brent, about your animation : i made a try once . I've found that the camera moves very slowly when you work on a big part of the scene and vice-versa . Try to change the size of the cam in the properties tray to see if it affects its speed ( and tell me if it works ! ) . I would suggest to render your animation several times in different scenes . Begin with the "space to earth" part : render your animation . Then group all your scene ( including the cam ), scale it much bigger and work to the " earth to US " part in another scene . Repeat the steps, adding detail each time, til you get to the TV . Is that clear enough ? An idea : if the TV shows the earth, then you could do a seamless animation : the effect is garanteed ! Good luck !!! litst