Forum: Bryce


Subject: Raytracing (Bryce) vs Real Time (Unreal or Game Engines)

Analog-X64 opened this issue on Mar 16, 2005 ยท 10 posts


Analog-X64 posted Wed, 16 March 2005 at 6:57 PM

Sometimes it all comes down to how the end result looks regardless what engine was used or how it was created technicaly. Maybe we need a Marriage of both Gaming & Non-Real Time Rendering.