Forum: Poser - OFFICIAL


Subject: Truth in Advertising

kamilche opened this issue on Mar 16, 2005 ยท 102 posts


Jim Burton posted Thu, 17 March 2005 at 11:51 AM

Posers default lights are: Light Red Green Blue Main- 200 206 193 Greenish, weak Right 223 150 97 Orange/Red, Saturated Left- 126 117 63 Yelly/Orange Saturated My standard lights are: Main- 250 247 245 Very Bright, slight Red Right 213 178 162 Strong, Redish Left- 100 106 142 Weak, blueish I use the left light as a back fill, the right light is rotated back enough to show some shadow detailing, the main light is normally off to the left of camera view and does most of the work. Anyone who is a serious photographer knows how much colored lights, or rather the color temperature of the lighting used can effect the photograph. You have to filter for the reddish sunlight in the evening, the bluish light at noon high up a moutain, not to mention the filtering to correct incadesent lighting for daylight film. Compared to the small differences in these, Poser's defaut lighting is very strongly colored indeed, and I gather some go much farther into colored lights than even that. I have no problem with that, but I question designing your textures around that kind of lighting. I've also seen many textures that seem to expect rather bright lighting too, far brighter than my standard lights, (which are brighter than the default Poser lights, bear in mind). I think the standard DAZ Victoria III texture sets and Anton's Make-up collections that match them are excellent, but rather dark, IMHO. I run all of them I use through a Photoshop Settings file, to lighten them and pump up the saturation a tad (normamly you have to increase saturation if you lighten, and visa versa). The settings files I use are in PoserPro's Free stuff, BTW. Anyway, I think kamilche opened a big can of worms! ;-)