Forum: Poser - OFFICIAL


Subject: Considering Work on a DAZ Figure? See this first...

Eternl_Knight opened this issue on Mar 18, 2005 ยท 216 posts


ynsaen posted Fri, 18 March 2005 at 7:35 AM

This won't apply to texture work. Texturing is independent of the mesh and program settings. It might apply in some respects to pose files, morphs, MAT files, expressions, clothing, and anything else that requires either the core geometry or the CR2's basic structure to work. As for DinaV, it would depend on whether or not she was felt to be in violation of those terms to the extent that V3 is. DAZ did offer a means and a way for this figure not to be pulled. As a matter of business, Sixus chose to pull it. This wasn't DAZ stopping this. This was Sixus stopping it in order to avoid having a figure of theirs that required a figure from a competitor. As a derivative, that is well within the rights of DAZ under the terms of the contract. It does, however, make one wonder what the future of DAZ figure based products from Sixus1 in the future is. I liked the "open source figure license" thingy, lol. Since several folks have been talking about such a thing, it is interesting to see someone finally carrying through with it.

thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)