Xanetianna opened this issue on Mar 20, 2005 ยท 3 posts
chohole posted Sun, 20 March 2005 at 2:17 AM
If you don't have daz studio, or the turbo import or anything then you do it the old fashioned way. When you have your poser just right click on export and then obj. I leave the boxes ticked as they are and it works just fine. Then its file/import into bryce. You get prompts to find where the textures are located if you haven't put them in the same folder. After that you just have to tweak the textures in texture editor till you are happy with them, and add any trans maps. Nowadays I know which number mesh is which bosy part, but when I first started I had a list written out. Like Vicky mesh one is the body, vicky 2 is the head etc. A word of warning if using vicky then vicky 12 is the outer eye bit and needs to be a glass mat.
The greatest part of wisdom is learning to develop the ineffable genius of extracting the "neither here nor there" out of any situation...."