Forum: Poser - OFFICIAL


Subject: DAZ Satyr texture/feet on David?

pjbear opened this issue on Mar 20, 2005 ยท 20 posts


BastBlack posted Sun, 20 March 2005 at 5:46 PM

pjbear, Don't worry, it can be done! There are some really talent people posting to this thread. =) Here's a link to Aiko 3 CatGirl: http://www.daz3d.com/shop.php?op=itemdetails&item=2903 And add on FoxGirl: http://www.daz3d.com/shop.php?op=itemdetails&item=3055 Isn't she cute? :D Aiko Catgirl is really more like a CosPlay costume than anything else. By that I mean the boots, gloves, whiskers, claws, tail, and ears are all "wearable" clothing items that conform to Aiko. This is an interesting approach to making werebeasties, imho. And you're right about it being a tricky problem to lining up a conforming "boot" fur texture to match a fur skin texture. EEK! That would be a nightmare unless the "boots" are exactly UV mapped like a skin texture. So it makes alot of sense that Satyr is geometry switching. If you want to read more why geometry switching is better than morphs for making WereBeasties, read the Creatures That Go Bump thread on Daz: http://forum.daz3d.com/viewtopic.php?t=5764&highlight=creatures+bump nOas4ra2 has some cool Sneak Peak pictures on this thread! We leave him cookies and encouragement! =) nOas4ra2 <---- Nudge nudge nudge Still looking forward to your werecritters, nOas4ra2. I think it would be very cool if you could do multi figure support. Perhaps as an expansion after the first release if not right at the start? That would be sweet. =) bB