Tucan-Tiki opened this issue on Mar 20, 2005 ยท 17 posts
maxxxmodelz posted Mon, 21 March 2005 at 9:17 AM
"can either of you give a little more verbal or illustrated insight into what the hell you are talking about"
Keyframe animating the procedural materials (3D texture nodes) in P5's material room. For instance, you can have the surfaces of objects do all kinds of animated deformations just by plugging a 3D node into the bump or displacement slot, and keyframe animating some of it's parameters. Picture one of your characters "metamorphing" into a hideous monster... you can keyframe animate some procedural displacement on his skin by simply adjusting some of the parameters on the "cell" node, to make it look like his skin is 'bubbling up' or transforming. If I have time today, I'll make a small sample animation. It's very useful to be able to animate procedural textures instead of using gif or avi files for textures. Message edited on: 03/21/2005 09:18
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.